‘A force of nature who took no prisoners’: a tribute to Ninja Gaiden creator Tomonobu Itagaki

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The driving force behind Team Ninja was a game development samurai who almost always won his battles

Game designer and ex-Team Ninja boss Tomonobu Itagaki died last week aged 58. He was famous for his sunglasses, long black hair, leather jackets – and his penchant for using colourful second world war metaphors to describe game development, marketing strategies and just about anything else. A pugnacious talent, he rocked the boat and made waves in almost every aspect of his life.

Itagaki joined Japanese game developer Tecmo in 1992, as a young programmer, where he led the creation of the fighting game series Dead or Alive, the first instalment of which was released in 1996. He famously picked a long-running fight with Namco’s Tekken series, after that company’s marketing team ran an ad that he found disparaging. The resulting one-sided beef put his fighting franchise on the world stage in the early 2000s. After Dead or Alive 3, he turned his attentions to beach volleyball as a palette cleanser, before starting work on the game that would cement his legacy, a 2004 reinvention of Tecmo’s side-scrolling ninja platformer, Ninja Gaiden.

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